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The Khroniktan Alliance



Posts : 16
Join date : 2013-04-12

PostSubject: The Khroniktan Allance social   Sun May 05, 2013 2:01 pm



“Righteousness. Virtue. Liberty.”

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Official Name: The Khroniktan Alliance

Other Name(s): Khroniktus, The Khroniktans, The Alliance

National Color(s): Gold, red, and white

National Slogan: “From the Ashes of Shadow, we rise bright.”
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Government & National Population



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Libertarian Constitutional Confederation

Non-Authoritarian |------I---------------| Authoritarian

No Government Control |-----I----------------| Total Government Control

Open Society |----------I-----------| Closed Society

Hawk Lobby |----------------I-----| Dove Lobby

Interventionism |-------------I-------| Non-Isolationism

Key Members of Government:

Head of State – Priest-King Neodin Shadowslayer the Great, son of Lo’din the Fearless

First Ambassador – Arch-mage Sheodin Thundermane

Minister of Defense – General Mgn’ao

General of the Military - General Khangev

Admiral of the Fleet – Lord Tigris

Minister of Finances – (Yet to be elected)

Minister of Industry – (Yet to be elected)

Minister of Science - (Yet to be elected)


Domain:

Population: Approx. 50,000,000

Khroniktus: 28,750,000
Arydia: 15,000,000
Rok: 8,000,000
Terronia: 3,000,000
Derew: 750,000
Other Holdings: 2,000,000

Colonies:
New Lionheart: 8,080,000
Khadyash Yvlhi: 6,590,000
Mij’rov vya’Leolik: 6,580,000

Major Race(s):

Aryites: Created in the image of their god, the Aryites are a lion-like humanoid race. They stand on average about 7-8 feet in height with builds ranging from lean and slender to large and bulky. Fur, ranging from glossy blacks to pale yellows, covers their bodies. Some of them possess manes that are trimmed, tied back, or that are formed into dreadlocks. They usually dress themselves in leather or cloth clothing. Tails sway beneath hand-made dresses and between trouser covered legs. Whiskers twitch on sun-tanned faces.

The Aryites are renowned for their masonry, craftsmanship, and architecture, and are highly sought after for their skills. They are primarily a peaceful race of scholars, scribes, magi, philosophers, masons, craftsmen, and priests, but when provoked they are a terrible and awe-inspiring sight on the battle field. Aryites hold honor, courage, and strength in high regard. Over the eons they have been almost utterly destroyed countless times by tyrants and their servants. The Aryites are unrelenting and fearless in battle, and they will never stand for their sovereignty to be encroached upon.



Rokin: A mysterious race of shamanistic, humanoid bird creatures. They dwell in the vast Mountains of Rok in near perfect seclusion. The Rokin are incredibly skilled in archery, elemental magic, and song. They are led by the wise (yet indecisive) oligarchy of the Council and are rumored to receive guidance from Go'ath the Storm Maker, the Wind Lord.



Terronians: Four sects - wind, Water, Earth, and Fire... They are united under the virtually omnipotent celestial being Ter’ron the Warden. Go'ath the Storm Maker, the Wind Lord; Aigaioth, Lord of the Sea; Munio Earthshatter, the Mountain King; and Brailan Embertongue, the Fire Lord; all serve under him. They aide the Aryites and Rokin out of honor of a long lasting friendship, though they care little for events beyond their world.



Derew: Not much is known about this strange race of tree-like beings, other than that they have built a "living" citadel out of stone and trees in the center of a massive forest. Until about a few decades prior, few believed they even existed. Their command over nature is awe inspiring as they cause vegetation to grow spontaneously or come to life and attack their enemies.



Population Breakdown:

Aryite – 40%
Rokin – 30%
Elemental – 20%
Derew – 10%

Language(s) Spoken:

Common Khroniktan- 95%
Traditional Aryite - 35%
Traditional Rokin – 27%
Yashri’ulon (Arcane) – 6%
Burtal’kem (Elemental) – 23%
Derew – 10%

Religion(s) Practiced:

Aryite Monotheism - 87%
Animism - 11%
Other - 1%

Legal Stances: (Varies from province to province. Below is the regulations for Arydia, the capital province.)

Legal Drinking Age: No Controls applied

Driving Age: N/A

Age of Sexual Consent/Adult Classification: 20 Terran years

Military Enlistment: 20 Terran years

Voting Age: 20 Terran years

Reproduction: No controls applied. Strong support for marital prerequisite.

Status of Drugs:

Marijuana - No Controls applied
Tobacco - No controls applied
Cocaine – No controls applied. Generally frowned upon.
Alcohol – Legal. Restrictions in military and clerical positions.
LSD - No prohibitions (not prior issue)
Caffeine - legal, no restrictions.
Heroin - No prohibitions (not prior issue)
Opium – No prohibitions (not prior issue)
Methamphetamine – No prohibitions (not prior issue)

Weapons: No controls applied.

Death Penalty: Reserved for specific violent crimes.

Speed Limit: Varies.

Pornography: Legal, age restrictions apply, but highly discouraged.

Prostitution: Illegal.

Polygamy: No controls on marriage

Homosexuality: “Don’t ask, don’t tell policy”. Individuals that are openly homosexual or publicly displaying affection will be arrested. Those found guilty will be subject to stoning.

Cloning: No controls applied. (Unknown technology)

Slavery: Legal, though under very strict guidelines.

Hunting: Seasonal controls apply.

Consumption of Meat: Legal.

Litter: Minor offense.

Suicide: Discouraged.

Gay Marriage: (see homosexuality)

Abortion: Illegal except under life or death situations. Illegal abortions are punishable by community stoning.

Sexual Activity:

Pedophilia - Illegal (punishable by community stoning)
Beastophilia –Illegal (punishable by community stoning)
Xenophilia - No controls applied. Generally frowned upon among Aryites.
Rape - Illegal (punishable by community stoning)

Obscenity: Public Nudity is classified as a misdemeanor and subject to fines.

Taxation Systems: Flat "per-head" tax of 100 shekim/year, and international tariffs.

Prerequisites for Citizenship:

Automatic Citizenship:
    Born in the Khroniktan Alliance territory,
    Born to parents who are citizens,
    Member of the Armed Services for 3 years


Partial Citizenship:
    Screening and approval from KIO (Khroniktan Immigration Office),
    One Parent is a Citizen,
    Marriage to a Khroniktan Citizen


Prohibited Immigration/Visitation: Those deemed as threats by screening officers.

Censorship of Media: No controls apply.
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Burnination
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PostSubject: Re: The Khroniktan Allance social   Sun May 05, 2013 6:37 pm

I like it a lot. It's interesting and different. +10.
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Selathorn

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Location : Maryland

PostSubject: Re: The Khroniktan Allance social   Sun May 05, 2013 7:05 pm

Your population is a little on the low side, though. Most of us number in the low billions, and you would lose any war by virtue of sheer numbers. I'm also not sure if that would really be enough to sustain an advanced industrial economy. I would multiply all of your population numbers by a hundred if I were you (essentially adding two zeros to the end).
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The Khroniktan Alliance



Posts : 16
Join date : 2013-04-12

PostSubject: Re: The Khroniktan Allance social   Sun May 05, 2013 8:40 pm

Yeah I get the population part. Problem is, the Khroniktan Alliance is a comparatively new nation. They only stepped off their home planet a couple centuries ago. I plan to balance off the small numbers with unconventional battle tactics and firepower.
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Selathorn

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PostSubject: Re: The Khroniktan Allance social   Sun May 05, 2013 9:59 pm

That might be true, but look at it this way: we haven't gotten off Earth yet, but we're still several hundred years ahead of your population. Assuming that your people hit their Industrial Revolution at least a few hundred years ago (which it sounds like it should) their population should have surged a while ago. Additionally, with technology advanced enough to build (and support!) a future tech empire, you should be at least in the low billions and given enough colonization you should be in the tens of billions. For realism's sake, it would really be advised to increase your population, and even with unique battle tactics it wouldn't do much good when you're outnumbered 100-to-1. As it is, my military is about the same size as your population and it's not even a particularly large proportion of my population. I again would advise multiplying by a hundred - it would still be relatively small compared to the established powers (although they too haven't been in space that long), but it would still be reasonable in size.

Just think of it from this point of view: imagine trying to run modern Earth with only fifty million people. Now make the technology ten times more complicated, and then... yeah. Please, consider making the change, it would really make things easier you.
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Burnination
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PostSubject: Re: The Khroniktan Allance social   Sun May 05, 2013 11:26 pm

You underestimate the power of automation, Sela. It's possible under the right conditions.

I do agree with Sela that it would be advisable to increase your population, for the reason that it will make you generally stronger, though.

It's up to you in the end, Kronkite.
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The Khroniktan Alliance



Posts : 16
Join date : 2013-04-12

PostSubject: Re: The Khroniktan Allance social   Sun May 05, 2013 11:52 pm

I'll try to make it work. A large portion of the Khroniktan army is made up of arcane constructs as well, which can be mass produced (basically a droid army). If it turns out I need to have a bigger population, then I'll pull a "wibbly wobbly, timey wimey" card, since the homeworld of the Khroniktan Alliance is located in another dimension/time.
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Selathorn

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PostSubject: Re: The Khroniktan Allance social   Mon May 06, 2013 4:05 pm

Alright, will be interested to see how you make it work Smile

Also, if you want to retcon, you really don't need to bother explaining. We change continuities at the drop of the hat around here Razz
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