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 The Khroniktan Alliance military

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The Khroniktan Alliance



Posts : 16
Join date : 2013-04-12

PostSubject: The Khroniktan Alliance military   Sun May 05, 2013 1:55 pm

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Khroniktan Alliance Military



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Infantry

Light Infantry:

Khroniktan Ambusher: The Ambushers are an elite sect of highly trained infiltrators specializing in covert and unconventional warfare. They are trained in deadly hand-to-hand combat and clothe themselves in advanced cloaking suits.

Standard Infantry:

Aryite Marine: The standard regular of the Khroniktan army. Aryites are massive beings, and terrifying to behold on the battlefield. They emit deafening battle cries as they charge into battle without fear. Their natural strength and stamina are legendary even without their advanced battle suits and shielding.



Rokin Sniper: The Rokin are some of the best marksmen in the Multiverse. Their sharp eyesight can rival or surpass even elves and vampires. Some Rokin serving in the Khroniktan army are given long rifles that have been augmented with magical runes to improve distance, power, and stability.

Heavy Infantry:

Arcane Golem: Crafted through magic and endowed with artificial life, the magical constructs of the Khroniktan Alliance stand as unwavering shock troopers and a virtually impenetrable wall as they guard the front line. They can operate either autonomously or from remote by a mage. Their shells are crafted from the same magical crystalline substance that is used to construct their ships. The constructs will often wield flaming swords, spears, war hammers, large shields, or simply pummel their enemies into submission.



Munian Vanguard: Though Munio Earthshatter cares little besides the sanctity of his own lands and the safety of Khroniktus, he has sent some of his mighty warriors to aid the Alliance’s affairs. Towering above most on the battlefield, these powerful earth elementals stand like rigid mountains on the front line. Their armor, shields, and blades are crafted from hardened diamond. The Munians possess a tenacity and stamina that is unmatched in battle.



Aryite Titan: Clad in a mech suit forged from Alphanite crystals, the Titans are truly an awesome sight on the battle field. They fall from the heavens with fire and brimstone at their heels. Their shielding and armor enables them to shrug off all but the most powerful blows while their devastating arcanium gatling guns, missiles, and blades leave terrible destruction in their wake.

Skirmishers:

Go’athian Banshee: Invisible as the calm summer breeze, the stealthy wind elementals given to the Alliance by Go’ath the Storm Maker lash out from within the enemy’s ranks with the fury of a tempest. Because of their spectral and intangible nature, the Banshees are a fearsome foe on the battle field.



Aigian Aquamorph: The Aquamorphs are a mysterious breed of water elementals. Their bodies are formed from writhing living liquid. They will often weave their way through enemy lines with graceful flowing movements and strike with the force of a water hydrant. However, this is not their most dangerous asset. What makes them truly formidable is their ability to blend and mold themselves into any body of water. They are capable of moving through narrow pipes and streams, enabling them to spy on their foes with ease.



Caster(s):

Battle-Mage: For thousands of years the Aryites have studied the elements, the arcane, and the vast cosmic energies of the Universe. This prolonged study has created a race of some of the most powerful wizards known in the Multiverse. Calling upon fierce infernos, bolts of lightning, arcane storms, and even summoning strength from the earth itself while wielding magically-crafted weapons, the Aryite battle-mage is something to be both respected and feared. Some are even clad in advanced battle suits that heighten their powers.



Derew Druid: Until the Twilight Armageddon War, the mysterious Derew were thought to be a myth by most. These ancient and eerie beings evolved from the indigenous plant life of Khroniktus millennia ago and have spent most of their long lives in the secluded dense forests. It was during the second war between the Aryites and the Dark Legion that these beings emerged. Wielding near unmatched power over their non-sentient cousins, the Derew druids can command enormous trees to sprout at will, or for roots to explode from the ground and crush their foes. They also possess the ability to siphon the life force from nature and use it to heal their allies in battle.



Rokin Runemaster: In their unquenchable thirst for knowledge, many of the Rokin delve into ancient runic and elemental magic. Many of the most renowned enchantment scrolls, magic tomes, and runic spells have been written by these aspiring Rokin. While in the battlefield, they can volley electrifying balls of lightning and cast a variety of runes that serve as early warning sensors or proximity mines.



Brathair Pyromancer: Some of the most destructive beings of the Elemental Clans are the Brathair Pyromancers. They stand far off and cast devastating fire attacks on their enemies. These elementals manipulate the flow of heat, causing fierce fireballs, spontaneous combustion, and raging infernos that consume their foes in fiery maelstroms.



Go’athian Stormcrafter: A fiercer and more direct cousin of the Banshee, the Stormcrafter hover behind the front line and casts down destructive bolts of lightning. They generate powerful gales that toss their enemies like toys while emitting roars that resemble thunder claps. The Stormcrafter is generally armed with javelins crafted from lightning.



Aigian Tidesurger: The Tidesurger is a much more aggressive cousin of its Aquamorph counterpart. Like most other elementals the Tidesurger stands behind the front line and propels powerful water jets - blasting away the enemy. This elemental's strength depends on the amount of water present. If there is an abundance, several can bond together and cause large tidal waves of destruction.



Mounted/Mechanized

Light (Fast) Cavalry:

Rokin Speeder: A small hover bike carrying a Rokin Sniper or scout. The vehicle is very fast and agile and is primarily used for scouting or maneuvering to strategic points on the battlefield.

Standard Cavalry:

KA-APC: An armored hovercraft designed to carry military personnel. It is armed with a standard array of gunnery and grenade launchers.

Armored Cavalry:

KA-Juggernaut: A large armored hovercraft with heavy armor and shielding. This tank is complete with disruptor cannons, concussive cannons, cosmic energy blasters, and rail guns with regenerating ammo.

Seige Weaponry:

Disruptor Matrix: A powerful device that warps the fabric of reality.

Air Force:

Light Air:

Phoenix Drone:



Standard Air:

KA-Falcon: An agile air fighter armed with arcane missile generators and turrets firing Alphanite rounds. It has light shielding and armor and is designed for speed and power.

Heavy Air:

KA-Cherub: A large airborne bomber with moderate shielding. It is armed with several turrets that protect the bomber on its way to deliver the payload consisting of destabilized arcanium warheads. The Cherub is slow, but is generally surrounded by an escort of Falcons.

Space Fleet:

Light Space Craft:

Galley Class Transport: The Galley is a light, fast, and maneuverable vessel designed to transport small strike teams across a planet's surface. It is lightly armed with minimal shielding.

Trireme Class Fortress: The Trireme is a small but heavily armed craft designed for ground and air assault. It is armed with several turrets, arcane missiles, and regenerating shields.

Standard Space Craft:

Frigate Class Battleship: A large assault vessel designed for larger scale space battles or planetary bombardment. The Frigate is armed with large ionic disruptor cannons, arcane torpedoes, cosmic radiation fields, attack drones, regenerating shields, and an assortment of other devices.

Galleon Class Freighter: A large transport vessel designed to carry large numbers of troops and/or cargo. The Galleon can hold several smaller vessels such as Galleys and Triremes, plus an ample space for various forms of cargo. It is lightly armed with arcane torpedoes, Cos-rad turrets, and regenerating shields.

Large Space Craft:

KAV Leolik: This massive vessel is the flagship of the Khroniktan Alliance. It is a mobile space station capable of housing over two dozen Frigates and Galleons, and a substantial invasion force. The KAV Leolik contains adequate modules to support roughly one million inhabitants plus cargo, hangars, and military equipment.

Special Space Craft:

The Alphanium: A rumored project among the most elite magi of the Alliance.

Explorer Drone: A small luminescent sphere that radiates with cosmic energy. It is armed with only an energy pulse and shield. This device is used primarily for scouting and exploration.

The Chosen of Leolik:

Near the end of the first war against the Dark Legion, an order of elite warrior-priests emerged. The order is made of those who have been marked, or chosen, by Leolik to be champions of righteousness. Living by a sacred code of honor and virtue, they are led by Neodin Shadowslayer. They are said to be fearless in the face of darkness, zealous in the battlefield, and highly devoted to the safety of Lion’s Mane. The Chosen are renowned for their incredible courage, unwavering faith, and great swordsmanship. Guided by the paw of Leolik, they are able to perform great feats of agility and have the ability to anticipate danger and the actions of their opponents. The Chosen are strongest against Undead, Demons, Erebim, and other unholy creatures of darkness.

Cleric:

When the Clergy join the Chosen in combat, they tend to stay behind the front lines or at the camp and heal those who have been wounded, shield the Vanguards, and inspire the other soldiers with words of courage and faith.

Crusader:



A less gallant version of the Vanguard, the standard Crusaders guards the flanks and rear of the army from charges and arrow storms. They wear a combination of plate and mail and carry long broadswords covered in holy runes. Using their powers of anticipation, they are able to deflect arrows that attempt to pick off the regulars on the flank.

Zealot:



The Zealots are truly a fearsome sight on the battlefield. While dual wielding runed blades and maces and armed with the righteous fury of Leolik, the Zealots wade into the sea of foes and hack their way through their ranks as they would the dense foliage of the jungle. Steel plates protect their torso and upper limbs while leaving the rest of their body bear to maximize movement. Their ferocious roaring battle cries strike terror into the hearts of their enemies while inspiring their allies. Often times the Zealots are thought of as suicidal rather than courageous for their acts in battle, for they charge headlong into battle without a second thought to their own well being.

Vanguard:

Clad from head to paw in shining thick steel plate and armed with enormous shields, mace, and long pikes, the Vanguard stand at the front line of the army and hold the line against charges by both infantry and cavalry. They are tall with massive, muscular frames and show a focused determination in their eyes as they defend their brothers.
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